Thursday, June 13, 2024

Terra Povos: A Prison Break Most Broken

Whisper has pulled the Sleep lever in the Safe Room, and pretty much everyone is asleep except for Whisper and probably the warden and a couple of guards who had retreated into the guardroom. At this point, Whisper is the only person still conscious. He’s in the same room with some of our treasure as well as some utility items: pipes of the sewers, elixir of vision, 2 tanglefoot bags, 2 smokesticks and some miscellaneous weapons and armor. There’s also some food and water. 

Whisper leaves the sleep gas on, and hears some voices coming out of one of the tubes, labeled guard’s quarters. 

Warden: “I’m going to retreat back to my room with a couple of guards. You take the tunnels and go pry them out of the panic room. We’ll get this all wrapped up."

Whisper opens the trapdoor and looks down into the tunnel system. There are actually two trap doors, and they appear to go into different tunnels. Can hear feet coming down the tunnel; three people, he thinks. He spikes the trap doors closed, starting with the one with the footsteps. He then grabs a bunch of weapons and heads down the stairs. He comes to a side-passage whence he can turn left or continue on straight. 

He comes up a set of stairs that apparently end in a blank wall… but there are wisps of gas still slipping through the cracks. He hears a smashing sound down the tunnels; it’s probably guards trying to get through the trap door. He waits. They continue smashing at the trap door and finally get through. Whisper stays silent where he is. 

One of the monks-guards arrives in the passage with Whisper. Whisper opens the door and slips through, finding Baldy on his back on the stone. He move and kicks Baldy awake, leaving the secret door open behind him, and drops the pile of weapons on Baldy. 

Baldy scoops up the light crossbow and loads it. The monk runs into the room. “They’re in-- ugh!” Baldy shoots him with the crossbow. It doesn’t do that much damage, but it brings him to a momentary halt. Whisper stabs the monk with a dagger. Baldy shoots him again. Monk: “Fuck! Shit!” He backs up as Whisper stabs at him again, and shuts the door behind him. 

Whisper tries to open the door, but the monk is holding it closed. Baldy gets up and charges the door and manages to smash it open with his body. He and the monk both go tumbling down the stairs. The monk tries to grapple Baldy, but Baldy manages to slap him away. Whisper slides next to them and stabs the monk again. Baldy is still slap-fighting, but the monk manages to grapple him. Baldy: “Oh, yeah, pin me Daddy!”

The monk has called for somebody to get back to the sleep lever, and Whisper hears steps. The monk attempt to slap him into unconsciousness, and Baldy opens his mouth to absorb the blow. Whisper runs for the lever room through the tunnels. He’s sprinting, but he’s a dwarf; he’s not that fast. He runs up the stairs and finds one dwarf by the levers and one looking surprised. These guys are *not* monks; but one of them pulls the gas lever. The other one pulls a weapon and starts toward Whisper, but misses him.

The monk attacks again, but Baldy manages to avoid the attack through sheer carnal flexibility. (His favorite class in school was mouthmatics.) 

Whisper throws himself on the guy with the lever, knocking him away. Baldy is getting himself tied in knots. The guy that Whisper tackled manages to throw him off. The gas is now creeping down the stairs. Baldy: “Oh! We’re going to wake up in each other’s arms. Now *that* take me back.” 

The monk finally manages to land a blow, and Baldy is stunned. 

Whisper stabs the guy in front of him. One of them slices him, but not badly. The monk grabs Baldy, take a deep breath, and runs up the stairs to drop Baldy just inside the secret door. Whisper is still fighting the two guys; Baldy is back to being asleep. 

The monk slams the door and then crumples against it, also unconscious. Whisper continues fighting, but nobody hits anybody. Whisper manages to hit one of the guys, then smashes the glass and grabs the red lever; he looks at the two guys threateningly. They attack him. 

He pulls the lever. The anti-magic field goes away. Vinnie: “Awwww, yeah. That’s the stuff.” Whisper stabs with his suddenly-magic dagger and takes one guy down. He fights with the other guy, taking a bit more damage in the process, and takes the second guy down as well. 

He shuts the gas off, and starts counting down waiting for it to dissipate. While he’s waiting he flips the emergency doors open, then goes to finish off the monk. He gets about halfway down the passage and hears footsteps running towards him. Vinnie hasn’t got much left for us in the way of spells, but he drops Phantom Steed in the passage, and the horse charges the monk. “Oh! Fuck! Shit!” The horse runs over him and he takes damage. 

Whisper follows the horse around the corner and stabs the absolute *fuck* out of the monk. The horse attempts to stomp on him, forcing him to dodge and preventing him from getting to his feet. He tries to sweep Whisper’s legs out from under him, but Whisper resists and stabs him again. 

The horse promptly tramples him to death. 

Vinnie: “You know, I was thinking Fireball, Lightning Bolt, and then I thought… horse!” 

Baldy wakes up to see Whisper coming past on a ghostly horse, tossing weapons around. He decides to shake Monster awake and have him come with us. 

Lithos wakes up to mouth-to-mouth from Vinnie. This also wakes up James, who is only slightly less appalled than Lithos is. 

We still need to finish getting people out, and Monster accepts a greatsword though he seems a bit reluctant to use it. 

The riot in the yard has resumed, now on somewhat more equal terms. Baldy rushes over and grabs Lithos’ and Amergin’s stuff. Baldy also grabs the Pipes of the Sewers, grins maniacally, and starts playing them. He also grabs Roetta Blackwood’s spellbook: Scare, Cause Fear, and Chill Touch. 

Whisper gallops back to Solitary, pops the lock, and gets James and Lithos out. We should go. But first: tunnel to the guards’ quarters. We start routing people down into the tunnels. Whisper jams the sleep lever. We disable the lever labeled “gas” too. 

Leaving the riot to fall as it may, we take to the tunnels and head for the guards’ quarters, with Baldy playing the Bagpipes of the Sewers . We come to the stairs leading up to the wall. Whisper charges through the door on his phantom steed, smashing it open; Whisper tumbles off and lands neatly beside it. The horse fails to trample anybody. A monk tries to tumble over next to Whisper, but whifs it; Whisper tries to stab him but misses. He attempts to punch Whisper and hits him. 

Amergin throws Entangle into the room. Various guards attack, mostly missing. Monster lumbers up the stairs and swings at the monk but misses. James races up behind him, jumps across the horse, tumbles, and lands in the back. Lithos fires of Glitterdust, blinding a couple of enemies, while Baldy sends his rat swarm up the stairs to assault the blinded glitterdust victims. 

Whisper takes out a blinded scrub. The monk attacks Monster with a stunning fist; Monster is stunned. The rats are on the monk, the legion fighter, and one of the scrubs. Amergin moves up and heals Whisper. 

The legion fighter turns around, looks at James, laughs… and turns around and attacks Whisper, hitting him very had with a dwarven waraxe. The battlerager, however, attacks James and hits once, doing a bit of damage. The blind scrub misses, and the other scrub misses the horse. The horse, meanwhile tramples the scrub and moves further into the room. 

James swings his awesome mace of awesomeness and hits the battlerager with a sneak attack. Lithos hits the battlerager with a Ray of Enfeeblement; his target loses a significant portion of his strength. The rats continue working on the legion fighter and the monk. Baldy moves up, still playing his bagpipe, and and puts a crossbow bolt through the throat of one of the scrubs. The scrub goes down. Whisper stabs the legionnaire, doing a fair amount of damage. 

The monk attacks Monster again, hitting him critically but failing to stun him. The horse is basically rampaging at this point. Amergin heals Whisper again. The legion fighter attacks Whisper, but doesn’t do much damage. The battlerager attacks James again, doing a bit of damage. The remaining scrub is just attacking the stone wall. Monster attacks the monk, doing a chunk of damage. James hits the battlerager again. Lithos tags the monk with Scorching Ray, burning him badly. The scrub is still struggling on, blind and being eaten by rats. Whisper moves to flank the battlerager, stabs him, and watches him fall. Vinnie: “Oh, yeah! Hey, I should start turning some of these guys into zombies." 

Lithos:  "No! Not now!"

The monk hits Monster again, and stuns him. Amergin gives him a bit of healing to help him keep going. The legion fighter attacks Monster and takes him down. 

James is still caught in the Entangle and tries to move on the Legion Guy; Legion Guy takes damage. The monk manages to slip through the Entangle and attacks Whisper but misses. Amergin stabilizes Monster. Lithos renders Whisper invisible, and he takes out the legion fighter. The scrub finally goes down as the pile of rats swarms over him. The monk takes a bit more damage from Lithos throwing acid. Whisper attempts to shank the monk. The monk sizes up the room and surrenders. 

Amergin ties him up and starts asking questions. 

We use the warden’s keyring to open the vault. The place is absolutely full, and after ten minutes we’ve made a huge mess but we haven't found our stuff and it’s taking too long. The warden has the lever for the outer doors and a book that lists where things are kept in the vault; we're going to have to go dig him out of his hole.

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