Monday, September 5, 2022

Evil!Party: Sol Povos tries to kill us

 The military situation is now hopelessly muddled. We’re getting ready to head up to Nameless to get the bones of Ezra Cardon to build  a reliquary for Durest. Before we can head out, the eastern army crosses the river and lays siege to Wellfort. While we’re on our way, a batch of Solari and troops move to intercept us. Thus did the Battle for Solstar take place just outside of Springhollow instead. 


On our side, we have bugbears and ogres (the remains of Maodeus’ army), and Durest’s ridiculous collection of undead – including the skeleton of Jorgumand, which we’re now calling Goldilocks. On the other side we have troops and archers, some groups of clerics and paladins, plus some actual Solari heroes: a sorcerer, an angel, and a cleric. There’s also a group of rogues who were hoping to surprise us and failed. 


Balaam turns to the nearest group of rogues, and drops a fireball and then a quickened fireball on them, wiping them out. The wraiths start moving forward at Durest’s command, whisping through the bugbears. The sorcerers on the other side drop a volley of fireballs on Jenny (who was explaining about her past glories) doing a lot of damage but failing to kill her. The Solari Hero sorcerer tries to disintegrate her, and also fails. Goldilocks falls on the other group of rogues, killing two and leaving three to be killed later. Various of our troops start to move up; the Angel casts Righteous Might on itself. Ferrous stays put – chuck has plans for him. The paladins move up through their troops, using the gap that Maodeus made in their lines. The others use longbows to take out some of our ogres. 


Arrows rain down unexpectedly from a nearby ridge, hitting Durest for a bit of damage. This is followed by a set of Flame Strikes on our front lines, wiping out a bunch of bugbears and one squad of ogres. The cleric, Cardinal somebody, drops a Sunburst on us, blinding Durest; Durest cures his blindness and heals Jenny. Balaam drops a Meteor Swarm on Nehru the Solar (basically an angel), overcoming his spell resistance and damaging all the Solari who are huddled around him as well. The undead continue to advance. 


A pile of Solari teleport in behind us, and more appear with some druids on a nearby ridge. Hierophant Chossic has arrived with a batch of elementals. Another group of archers teleport into view – these were the ones on the ridge. This is definitely a full-on ambush. 


The sorcerers drop another round of maximized fireballs on Jenny. Someone on the ridge tries to hit Maodeus with a meteor swarm, failing to get past his spell resistance but wiping out two companies of my wraiths. Goldilocks finishes the rogues, and Chuck decides that this ambush shit is a great idea and teleports himself, Balaam, and Ferrous behind the Angel and his buddies. He immediately drops a quickened fireball on a bunch of clerics and sorcerers. Nehru casts Divine Power on himself, and unleashes his dancing greatsword, which takes a chunk out of Chuck. Cardinal Lovis attempts to turn undead, hoping to drive off Chuck, but fails. The Solari clerics also make the attempt, and also fail. Balaam turns on Nehru and hits him with Power Word Stun, then drops another quickened Fireball on a bunch of sorcerers and a cleric, killing two of the sorcerers. The sorcerers promptly cast Protection from Energy on themselves. Chuck uses Dimension Door to get away from the sword, then drops a quickened Fireball on the angel but fails to get through his spell resistance. Ferrous takes out another cleric. One of the other clerics heals himself. The remaining clerics cast Searing Light at Balaam, doing a bit of damage. Balaam attacks the angel and takes it down. 


The sorcerers try to cast scorching ray on Chuck; half of them fail to get past spell resistance, and the rest is absorbed by Protection from Energy. The Solari sorcerer decides to follow that up with a Meteor Swarm, and shoves through Chuck’s spell resistance and burns through the rest of his Protection from Fire. Chuck restores his Protection from Fire, and then casts a quickened fireball on the Solari Sorcerer along with two other sorcerers and a cleric. The Solari survives, the sorcerers do not; the cleric is injured. 


The Cardinal finally manages to turn Chuck, who is forced to flee. The clerics throw Flame Strikes after him. Balaam takes out the Solari Sorcerer and does a Mass Hold to paralyze everybody else, except for the cleric and one sorcerer who escapes. The remaining sorcerer throws a freezing sphere at Chuck, who takes some cold damage despite his resistance; he’s very close to being dispersed into mist. 


Chuck throws a quickened fireball over his shoulder and teleports out. “Durest!” Balaam and Ferrous remain behind to mop up. The angel is regenerating and is due to recover from being stunned any time now. Cardinal Lovis decides to heal himself. Balaam finishes the angel and drops another quickened fireball on a bunch of clerics and sorcerers. The cardinal manages to blind Balaam. Balaam unblinds himself and drops another quickened fireball, clearing out a bunch of lesser clerics and burning the cardinal as well. The one remaining mobile sorcerer grabs the Cardinal and teleports them both out. 


Balaam and Ferrous kill the remaining sorcerers and cleric, and we return to the battle at large. We will return to loot the angel and the sorcerer later. 


The barbarians charge towards Jenny and Burest. A moment later, Archmage Arexis teleports in with the elite troops, from the King’s personal guard, disciples of the king’s own bodyguard. Flanking them are two sets of elite Solari archers. Jenny, Durest, Bob the frost Giant Skeleton, and Tiny Steve the skeletal titan turn to take them on. 


We'll pick up there next time.

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