Tuesday, June 18, 2019

The Defeat Of The Ogres

So, when last we left my children and their friends, they were fighting a trio of ogres.

In their next episode, they finally killed them. It wasn't as close a fight as it could have been, but the Barbarian and the Monk still took a fair amount of damage. The cleric used the last of his spells to heal them, and the sorcerer was running low as well. So the rogues stood guard while the others took a long rest in that room. While they were waiting for everyone to recover, they heard footsteps outside the door... but the footsteps passed by.

Out of character, this game was a lot less chaotic than the last one. We weren't trying to find a dynamic with a new player, we were back to our original two-hours-with-a-break-for-lunch-in-the-middle schedule, and we were also finishing up an existing combat, so everybody was able to stay pretty focused. (We also weren't just coming back from a month-long break.

One of our players -- the cleric -- will be out of town for a bit, but I think we can manage with Skype.

The only real issue I have now is that the players have turned on me: they're refusing to leave the dungeon until they absolutely have to, because they know that the Dwarf Barbarian (originally played by my niece) will get reassigned to other duties as soon as they emerge. So they're keeping her in there and forcing me to keep playing her as an NPC.

There are worse problems to have.

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